AI Insights · Timothy · July 2025
Top 5 Educational Games on Unified Platform in Angola: Q2 2025
Discover the performance trends of the top educational games in Angola during Q2 2025, with insights from Sensor Tower's data.
In the second quarter of 2025, the educational games category on a unified platform in Angola showcased diverse trends in downloads, revenue, and active users. Here's a closer look at the top 5 apps in this category.
Keiki Learning games for Kids from BENIPOL LIMITED saw a varied performance in revenue, peaking at around $198 in late April. Downloads started strong, with 151 in early April, but experienced a significant drop to just 2 by early June. Active users decreased from 197 in early April to 94 by the end of June.
Lingokids - Play and Learn by Monkimun Inc had a steady revenue increase, reaching approximately $99 by the end of June. Downloads remained relatively stable, with a slight rise to 237 in late June. Active users initially declined from 654 in early April, but rebounded to 591 by the end of the quarter.
LogicLike: Kids Learning Games from Massiana experienced fluctuating revenue, with a notable rise to $109 in the final week of June. Downloads saw a decline from 458 in early April to 168 by the end of June. Active users began at 657 in early April, dropping to 474 by the quarter's end.
Jolly Classroom: Teach Phonics by Jolly Learning reported revenue in mid-June, peaking at $244, though there were no download or active user data available for this period.
KidloLand Kids Toddler Games from IDZ Digital Private Limited had a modest revenue trend, with a peak of $95 at the start of the quarter. Downloads were low, starting at 35 in early April and dropping to 10 by the end of June. Active users slightly decreased from 58 in early April to 34 by the quarter's conclusion.
These insights are derived from Sensor Tower's data, providing a comprehensive overview of the educational games market in Angola. For more detailed analytics, visit Sensor Tower's platform.